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Critter Thieves

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I was the producer and unity developer of this funny school project.


-Managed a team of 5 people asigning tasks and tracking schedules to ensure the project was finished on time.

-Coded in C# to implement new features and funcionalities like movement, item collection, menus functionalities, camera movements, dialog system and enemy interaction.

-Lighted scenes to ensure a good visual quality.

-Tested and fixed bugs to ensure a good user experience.

-Released on itch io.