-Managed a team of 5 people asigning tasks and tracking schedules to ensure the project was finished on time.
-Coded in C# to implement new features and funcionalities like movement, item collection, menus functionalities,
camera movements, dialog system and enemy interaction.
-Lighted scenes to ensure a good visual quality.
-Ported the game from PC to movile by adapting UI, controllers and optimizing for better performance.
-Optimized the game by minimizing textures size, limiting maximum screen size, reducting visual effects,
appliying ocussion culling, changing camera and render configuration and optimizing code.
-Documented code and applied good practices to improve the maintainability and scalability of the project.
-Applied adds to monetize the game using Unity adds and IAP to quit ads.
-Released the game on google play and app store.
-Tested and fixed bugs to ensure a good user experience.