-Coded with C# to add new functionalities to the game like inventory system, UI/UX combat system and crafting.
-Applied Dotween to create interesting UI animations.
-Implemented the UI assets provided by the art team.
-Used cinemachine to record cinematics for a trailer.
-Used striptable objects to handle data like inventory, character level and items properties.
-Had daily scrum meetings with art and game design team to ensure good team communication.
-Worked closely with the client to ensure the accomplishment of his requirements.